***  10 Man Scenario Tournament ***
 
FIELD PAINT ONLY EVENT!

Pre-Register by calling Skyline Paintball (540)465-9537

or fill out this form and mail to Skyline Paintball

*** Limited to first 6 teams that register ***

New  10 BPS max rate of fire

 


SKYLINE SCENARIO TOURNAMENT RULES

This scenario tournament will be loosely based on the SPPL Tournament format. Teams should have a minimum of five games with a maximum of 6 total teams. So be sure to pre-register! The fewer teams that play the more games you will end up playing.   

1.) Games Last 30 minutes and are played by two teams. 

2.) This is a 10 Man Tournament. However, teams may consist of a minimum of 5 players. If your team has more than 10 players, alternates may switch with players at reinsertions. (See pricing for additional players over 10 man roster)

3.) There will be three (3) Bases with flag stations. One main base for each team and a swing base that can be controlled by either team. 1 point will be awarded for each minute that a team controls a base (based on the color of the flag raised. Each base will be roughly the same distance from each other (approx 75-100 yards)

4.) There will be three (3) ammo cans (capture objectives) hidden on field with team capture advantages inside. Capture objective must be taken to and only opened by the team captain and checked in by ref to be awarded points for that objective. Only captains can use the capture advantages and must notify a ref and hand ref advantage prior to use. Capture objectives are not transferrable between games. ( See note on sniper rounds ) 

Capture Advantages:  CO = Captain Only use    CO/AP = Checked in by Captain, can be used by Any Player

   a.) CO: Allows one air strike which eliminates all players within 30 feet of ground zero (25 points)
   b.) CO : Allows one instant resurrection of all players on that team. (15 points)
   c.) CO/AP: M40 Sniper Rounds - eliminate any player at any distance (25 Points) - Target must be visible to be sniped.

       Note: Sniper rounds may be used by any player after and only after the capture objective has been checked in by Captain/Ref.

5.) When eliminated you will go directly without talking or signaling to other team members to your elimination zone where you will wait until the next reinsertion. Players in the elimination zone may not communicate with players on the field.

6.) Reinsertions will occur every 10 minutes. Two (2) reinsertions per 30 minute game. If you surrender, you must go to the elimination zone as if you were hit, and wait to re-insert.

7.) Your team must have a Team Captain. If this Captain is hit, the opposing team is awarded 15 points. Team Captains cannot be changed during a game. If you want to change captains it must happen prior to starting of game and must be checked in with  ref.

8.) Extra paint and supplies may be kept at your elimination zone. 

Penalties: Playing- on (-20pts), Wiping (-40pts), Leaving  boundary (-10pts), Hot gun over 280fps (-10pts) On Field Chronographing will take place, Illegal talking or signaling (-20pts), Unsportsmanlike Conduct (-50 pts) and a warning, next occurrence is a team forfeit and removal of that player from the field. Removing mask on field (-40pts), false paint check(-5) points. *** These panalties will be stricktly enforced ***
Note: The ref's are working hard out there to ensure a fair and safe game, all ref calls will be final.

Weapons - Only .68cal markers will be used. Full Auto is not allowed, all guns must fire 10bps or less on semi. Special weapons will be limited to non-flammable commercial paint grenades.
 
Radios are allowed and strongly encouraged for communication.  
 
If you have any questions regarding this tournament, please goto the S.T.A.G. Message Boards and post them under the "Skyline Scenario Tournament" thread.